From the desk of Michael Shine
Michael Shine is a contributing writer for the Daily American Republic.
-
Making the choice to fight or befriend
Posted Saturday, October 16, 2021, at 12:00 AMRight off the bat, I want to say this is a hard game to talk about. There’s a lot of reasons for that, some of which I don’t need to go into, but it is a very raw and emotional video game about serious topics hidden behind the appearance of cute animation and a story about friendship... -
The value of life, and of fitting into a formula
Posted Saturday, September 18, 2021, at 12:00 AMSometimes the hardest stories to tell are the most important ones. I think the new Netflix movie “Worth” is a perfect example of this. The movie tells the story of 9/11 and the tragedy’s victims through the perspective of the lawyer in charge of the Sept. 11 Victim Compensation Fund... -
A better tale moves the damsel from distress to empowerment
Posted Saturday, September 4, 2021, at 12:00 AMI’ve been on an Ancient Greek kick lately and I’m realizing something I think is important we all realize about these historical stories. Things change. I know that’ll be obvious to some people, but I also think it needs to be said. We view these stories — whether Greek, Egyptian, Chinese or Scottish — through a modern lens and with a modern bias... -
The power of love and a classic tale
Posted Saturday, August 21, 2021, at 12:00 AMI’m a nerd. One thing I’m a nerd about is ancient Greek stories. When I found out there’s a musical adaptation of the classic love tragedy of Orpheus and Eurydice, it was going to be right up my league. “Hadestown” came out in 2016 and is, in my opinion, one of the best productions in recent years... -
Hey, horror writers, do better
Posted Saturday, August 14, 2021, at 12:00 AMThis week, I finally relented and watched the new FX show “American Horror Stories,” the episodic sequel to “American Horror Story.” The original series had some good seasons, so I thought I’d give it the benefit of the doubt... -
Chronic illness story crosses boundaries
Posted Saturday, August 7, 2021, at 11:24 AMI’ll be honest, when I first watched this show, I didn’t really expect it to be something I’d write about. “Kim’s Convenience” is a Canadian sitcom about a Korean-Canadian family dealing with the world around them. Don’t get me wrong, I’ve enjoyed it from the start, but the most recent season actually gave me something to talk about that I could relate to... -
Mandela Effect proves that we should question what we remember
Posted Saturday, July 31, 2021, at 12:00 AM1This week, I want to do something a little different. Typically, I take a book, movie, TV show or video game to discuss the messaging. This time, I want to talk about a conspiracy theory. Now, to get it said up front, I’m not saying I believe in this. I’m saying I think it’s interesting and there’s something to learn from it... -
‘90s game teaches city planning
Posted Saturday, July 24, 2021, at 12:00 AMAnybody who’s ever taken a government class knows how complicated politics can be. We don’t need a computer game to tell us that. However, one of my favorite games growing up was the 1999 game “Pharaoh.” It’s one in a whole genre of “city building” games, which is exactly what it sounds like. I think “Pharaoh” sticks out because it’s actually at least semi-realistic... -
Desire for a peaceful life is thing we can identify with
Posted Saturday, July 17, 2021, at 12:00 AMWouldn’t it be nice to kill who you want for a change, not who the Commission tells us to?” That’s, hopefully, not something most of us can relate to, but the context it’s presented in during Netflix’s “The Umbrella Academy” is something we likely all feel... -
A family bond can cut through any problem
Posted Saturday, June 26, 2021, at 12:00 AMWhen I first started playing video games, the franchise I got into pretty much immediately was Assassins Creed. Since I’m also a bit of an ancient Greece nerd, I was excited for Assassin’s Creed: Odyssey, which is set around 430 BCE during the Peloponnesian War... -
A conclusion offers a reminder, we all continue to grow, learn
Posted Friday, June 18, 2021, at 12:25 PMThe whole pretense of the ending of Minecraft is that you’re reading a conversation between two beings of the universe — they talk about having many names including ghosts, gods, demons, angels, leptons and quarks because “the words change, we do not.”... -
Minecraft: we are all information from a star
Posted Saturday, June 12, 2021, at 12:30 AMThis week, keeping up with something of a tradition, the game Minecraft got an update. Frankly, it’s a little disappointing compared to last summer’s update because the development team ended up splitting it in two out of concern for the wellness of the staff —which is a good thing... -
‘Seven Deadly Sins’ an interesting piece of anime
Posted Sunday, May 30, 2021, at 12:00 AMOne popular genre of media I haven’t really talked about before is anime. Honestly, it’s because I haven’t watched much. However, I’ve been gradually making my way through “Seven Deadly Sins,” which is an interesting piece of fiction... -
‘Shattered Glass’ has key lessons for journalists
Posted Saturday, May 22, 2021, at 12:00 AMI guess in some ways this is going to be the de facto second part of last week’s column. See, movies like “Spotlight” and “All the President’s Men” show journalists in purely a positive light, but I think it’s important to remember journalists are humans and we sometimes do things we shouldn’t... -
Movie explores hard truths
Posted Friday, May 14, 2021, at 6:20 PMAt the end of the day, everyone wants to know the work they’re doing is important and meaningful. For me, when I’m struggling with that very feeling, I turn to “Spotlight.”... -
Artistic Significance: May the Fourth reminds us we’re all nerds
Posted Saturday, May 8, 2021, at 12:00 AMFor anyone who spends time online, Tuesday was a distinct annual event of memes, jokes and puns: May the Fourth. For anyone confused, “Star Wars” fans have claimed it as a day to celebrate the franchise. It actually started shortly after the first film’s release in 1977, before the age of the internet turned it into a meme. ... -
A R T I S T I C S I G N I F I C A N C E: A lesson in respect from reality TV
Posted Friday, March 26, 2021, at 4:31 PMI normally try to focus these on fiction, but today I want to talk about something that some would argue is fiction. I don’t know whether I believe it’s real, but I think it’s interesting either way. A trend of paranormal shows really kicked off in 2004 with the Sci Fi series “Ghost Hunters.” It ended in 2016 after multiple spin off shows... -
It's OK to step back from the drama, in real life and in entertainment
Posted Saturday, March 20, 2021, at 12:05 AMThe main appeal of media is, usually, escapism. It gives you something to focus on besides the mundane of our day-to-day life. However, there’s an increasing trend of video games offering a mundane release from our busy lives. One of the mega games from 2020 was Nintendo’s “Animal Crossing,” where you’re transported to an island where you gather resources, build up a small city and go fishing... -
New drama falls short but has key message, be honest with kids
Posted Friday, March 12, 2021, at 2:53 PMAs a major “Gilmore Girls” fan, I’m interested in watching anything that claims to follow in its footsteps... -
It’s award show season, and I don’t care
Posted Saturday, March 6, 2021, at 12:00 AMArtistic Significance We have officially entered the annual entertainment award shows with the Golden Globes held last weekend. I highly doubt I’m in the minority to say, I don’t care. Don’t get me wrong; I agree with people being recognized for the outstanding work they do...
View all blog posts (57)